Claude Desktop / Anthropic API Integration Guide
Vendor integration notes for
dcc-mcp-maya. Moved here from the repo root so thatAGENTS.mdstays the only agent contract file at the root. Anything not specific to this vendor belongs inAGENTS.md, not here. Claude-specific integration notes fordcc-mcp-maya. For the full project map, see AGENTS.md.
What This Project Does
dcc-mcp-maya embeds an MCP Streamable HTTP server directly inside Autodesk Maya. Claude Desktop (or any Anthropic API client using MCP) can call 72+ Maya tools over HTTP without any external gateway process.
Claude Desktop Configuration
Add to claude_desktop_config.json:
{
"mcpServers": {
"maya": {
"url": "http://127.0.0.1:9765/mcp"
}
}
}File locations:
- macOS:
~/Library/Application Support/Claude/claude_desktop_config.json - Windows:
%APPDATA%\Claude\claude_desktop_config.json
If running multi-instance mode with gateway, use the gateway port instead:
{
"mcpServers": {
"maya": {
"url": "http://127.0.0.1:9765/mcp"
}
}
}Restart Claude Desktop after editing.
Progressive Loading — Important for Claude
By default, dcc-mcp-maya starts in minimal mode with only a few built-in tools active:
execute_python,execute_melget_scene_info,get_selection,get_session_infosearch_tools,list_skills,load_skill
All other skills appear as __skill__<name> stubs. When Claude needs a tool from an unloaded skill, it should:
- Call
load_skill("maya-primitives")to expand the skill. - Then call the desired tool (e.g.,
maya_primitives__create_sphere).
This keeps the initial tools/list small and fast for Claude to parse.
Claude-Specific Tips
- Viewport feedback: Ask Claude to call
capture_viewportafter geometry changes. The result is a base64-encoded PNG that Claude can "see" in the conversation. - Cancellation: Claude can send
notifications/cancelledfor long renders. Skill scripts that pollcheck_maya_cancelled()will exit cleanly. - Code execution: Prefer
search_skills→load_skill→ typed tools withinputSchema. Useexecute_pythononly when no skill covers the task (bulk in-Maya loops, OpenMaya gaps, one-offs). Operators can refuse it withDCC_MCP_MAYA_DISABLE_EXECUTE_PYTHON=1orDCC_MCP_MAYA_DISABLE_ARBITRARY_SCRIPT=1.
Quick Test Prompts
"Create a red sphere in Maya" "List all cameras in the scene and select the perspective camera" "Capture the viewport so I can see the current state" "Load the maya-animation skill and set a keyframe on the sphere's translateY at frame 10"
See Also
- AGENTS.md — Shared agent navigation map; keep common guidance single-sourced there
- llms.txt — One-page core reference
- llms-full.txt — Exhaustive API reference
- README.md — Human-facing installation and overview