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How can an AI agent control Maya? ​

An MCP-compatible AI agent can use DCC-MCP to inspect live scenes; AssetSync v2 editable rigs, animation, groom, materials, and Arnold lookdev require dcc-mcp-maya 0.9.26 or newer. The agent selects the correct application instance or integration, discovers available tools, and reads their parameter definitions before acting and checking the result. These typed tools declare their inputs, outputs, and parameter types.

Maya MCP and Maya CLI ​

The Maya MCP endpoint and Maya CLI workflow share the same DCC-MCP adapter and tool catalog. Use dcc-mcp-cli with --dcc-type maya to limit tool searches to Maya. Tools declare their inputs, outputs, and parameter types so arguments can be checked before a call.

bash
dcc-mcp-cli search --query "inspect DAG nodes and scene state before checking the installed Maya adapter version" --dcc-type maya

What can an AI agent do in Maya? ​

  • inspect DAG nodes and scene state before checking the installed Maya adapter version.
  • preserve native joints, animation curves, groom curves, textures, and materials.
  • validate controller and constraint editability plus bounded Arnold output.

Capabilities change with the adapter version and loaded Skills. Search and describe tools first instead of guessing current tool names from this page.

Safe operating flow ​

  1. Install and follow the public dcc-mcp Skill.
  2. Inspect the existing CLI, adapter, and live hosts; obtain consent before installing software or changing system state.
  3. Use health, dcc-types, and list to verify the Gateway and target instance.
  4. Search and describe tools for the actual Maya task, then follow every returned next_step.
  5. Make one bounded change and verify it through host state, files, previews, logs, or rendered output.
bash
dcc-mcp-cli health
dcc-mcp-cli dcc-types
dcc-mcp-cli list

Copyable prompt ​

text
Use the dcc-mcp Skill to connect to my Maya session. Inspect the existing CLI, adapter, and live instance first; ask before installing software or changing system state. Search for and describe typed tools related to "preserve native joints, animation curves, groom curves, textures, and materials", then follow every returned next_step. Do not delete, overwrite, or publish existing work. Make the smallest verifiable change, then check the result against this requirement: "validate controller and constraint editability plus bounded Arnold output". Report the instance, tool, result, and evidence path.

Current availability and official source ​

Core 0.20.39 currently selects dcc-mcp-maya 0.9.22. Upgrade to dcc-mcp-maya 0.9.26 or newer before using the AssetSync v2 rig, groom, material, animation, and Arnold lookdev workflow merged in PR #486.

This page describes the shared Agent workflow. Each integration's repository owns its installation, API, and compatibility details.

Gateway, CLI, adapters, and Skills for creative applications.