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A mint-green beam reflects from brass mirrors to a receiver on a deep-sea optical console; CONNECTED appears on the left
Godot Web

Prism Tide

Game files download only after you start. The shared engine is about 36 MiB; the first launch may take a moment.

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PLAY / GODOT

Prism Tide

Godot · A three-level mirror-path puzzle

The original artwork and in-game text remain in English. This page and the instructions are available in English and Chinese.

Making of & source ↗

How to play

On phones, tap a mirror or shutter to select it, then use Turn/Toggle below the scrolling board. Tab: select; Space/Enter: turn; R: reset; N: next after winning.

Use the keyboard on desktop or tap on a phone. Click the game to focus it. Exiting discards unsaved progress.

Runtime notes & verification scope

The original puzzle is silent. Explicit Save/Load stores a local checkpoint in this browser. Native puzzle artwork remains in English. Web adaptation/review, 2026-10-12: requested and accepted configuration gpt-6-astra / ultra; backend routing was not independently verified. Review covers desktop/phone screenshots and 40 browser checks. No subjective listening, physical-phone, Safari or Firefox acceptance.

Godot 4.6.3 · WebGL 2 · Open standalone ↗