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The courier opens the generated chest in native Godot; scripted capture using the real interaction
Godot Web

Relic Courier · The Sunken Archive

Game files download only after you start. The shared engine is about 36 MiB; the first launch may take a moment.

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PLAY / GODOT

Relic Courier · The Sunken Archive

Hyper3D → Godot · Town, combat, equipment and return

In-game text is available in English and Simplified Chinese.

Making of & source ↗

How to play

WASD/arrows move, Space dash, F/left click melee, Q unlocked Arc, E interact, I bag, Escape pause. Fight in the grove, recover/equip loot and return to town. Native EN/ZH changes language; Touch enables directional controls.

Use the keyboard on desktop or tap on a phone. Click the game to focus it. Exiting discards unsaved progress.

Runtime notes & verification scope

Current ba6b22f5 save correction passed 57 engine/filesystem checks, separate read 5 and native integration 25. Latest clean native import passed; partial window occlusion blocked before any game input or IO-fault fixture. This PCK has no actual browser run. Historical ec13 native course/reopen, 15-action Web smoke on PCK22f and film decode/sampled pixels remain separate exact-byte evidence. Full Web course/lifecycle and natural-speed playback/listening are unverified. Landscape 960 × 600 and above; portrait/physical phones are untested. Reset reloads the engine.

Godot 4.6.3 · WebGL 2 · Open standalone ↗