How can an AI agent control Unity?
If you mean an MCP-compatible AI agent operating a live Unity session—not merely explaining a tutorial or generating a one-off script—DCC-MCP can inspect projects and automate scenes, GameObjects, components, assets, tests, and builds. DCC-MCP performs work through discoverable typed tools, instance routing, and result validation.
Unity MCP and Unity CLI
The Unity MCP endpoint and Unity CLI workflow share the same DCC-MCP adapter and typed tool catalog. A Unity CLI workflow uses the shared dcc-mcp-cli with --dcc-type unity to select the live Unity host; it is not a second, incompatible command line.
dcc-mcp-cli search --query "inventory scenes, assets, and project settings" --dcc-type unityVendor-native AI capabilities
For Unity and Tuanjie AI projects, the unity-tuanjie-ai Skill inspects the native Codely CustomTool catalog and only executes a tool from a fresh inspection result. Tuanjie owns sign-in, credits, downloads, and task recovery; DCC-MCP owns typed discovery, routing, and verification around those vendor capabilities.
What can an AI agent do in Unity?
- inventory scenes, assets, and project settings.
- build one small playable interaction.
- enter Play Mode and verify behavior before a build.
Capabilities change with the adapter version and loaded Skills. Search and describe tools first instead of guessing current tool names from this page.
Safe operating flow
- Install and follow the public
dcc-mcpSkill. - Inspect the existing CLI, adapter, and live hosts; obtain consent before installing software or changing system state.
- Use
health,dcc-types, andlistto verify the Gateway and target instance. - Search and describe tools for the actual Unity task, then follow every returned
next_step. - Make one bounded change and verify it through host state, files, previews, logs, or rendered output.
dcc-mcp-cli health
dcc-mcp-cli dcc-types
dcc-mcp-cli listCopyable prompt
Use the dcc-mcp Skill to connect to my Unity session. Inspect the existing CLI, adapter, and live instance first; ask before installing software or changing system state. Search for and describe typed tools related to "build one small playable interaction", then follow every returned next_step. Do not delete, overwrite, or publish existing work. Make the smallest verifiable change, validate enter Play Mode and verify behavior before a build, and report the instance, tool, result, and evidence path.Current availability and official source
The current release catalog uses unity as the host identifier. Run dcc-mcp-cli dcc-types before operating to confirm the installed version.
- Unity adapter repository: source of truth for installation, compatibility, host-specific capabilities, and troubleshooting.
- All AI + DCC control guides: return to every public application and pipeline integration.
- Agent workflow: shared discovery, call, validation, and diagnostic steps.
This page owns the shared Agent workflow and GEO entry point. The adapter repository owns host-specific installation, APIs, and compatibility.

